CareerPlan

游戏资深3D场景(DC-IP项目) - ZERO36工作室

上海Full-time2026-10-16 → 2026-11-11

Core

Create core scene effects, manage environment art, and ensure visual quality for 3D game scenes based on visual style and requirements.

Role type

Senior 3D Environment Artist

Builds

3D game scenes and environments

Domain

Video Games / 3D Graphics

Required skills

3D modeling, texture painting, lighting and atmosphere, PBR/NPR, asset optimization, Maya, ZBrush, Unity, Unreal Engine, Photoshop

Preferred skills

Action game experience, original art design capability

Technologies

Maya, ZBrush, Unity, Unreal Engine, Photoshop

Responsibilities

Create core scene effects and establish benchmark standards; Control progress and quality of outsourced assets based on map volume and concept art; Debug model resource visual effects in Unity and verify final implementation on real devices; Create and edit scenes based on concept art atmosphere; Handle lighting and atmosphere for realistic scenes.