Rigger
Core
Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations.
Role type
3D character rigger
Builds
3D character rigs and animation controls for motion systems
Domain
VFX / Animation
Required skills
Maya, MEL scripting, utility scripts, shell scripting, LINUX/UNIX, physical motion understanding, weight and balance, form
Preferred skills
Python, fine art background, 2D/3D animation
Technologies
Maya, Mudbox, MEL, Python, LINUX, UNIX, shell
Responsibilities
Create 3D character rigs and animation interface controls, write utility scripts to streamline setup, meet show deadlines, participate in dailies and team reviews, interact with production to problem solve
Seniority
Junior to Mid-level (Associate/Intermediate)