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Software Engineer, Services - Unpublished R&D Product (Contract)

Guangzhou, China💼 Contract🗓 2026-05-14 → 2026-07-31

Core

Develop and optimize high-concurrency game server services and core systems for global players.

Role type

Mid-level backend software engineer (game services)

Builds

Game server functionality, user data systems, combat logic modules

Domain

Online gaming, high-concurrency distributed systems

Deliverable

production ML models | product features | infrastructure

Required skills

C++/Java/Golang, high-concurrency system design, distributed systems, message queues, caching, database optimization, independent module ownership, incident response

Preferred skills

Computer science degree, cross-team collaboration, industry technology trends

Technologies

C++, Java, Golang, message queues, caching, databases

Responsibilities

Develop and maintain game server function modules; Implement and optimize core server systems; Improve server performance and resolve technical issues; Develop server-side tools; Collaborate with client and design teams; Track and apply new server technologies

Seniority

Mid-level, hands-on IC

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