CareerPlan

Stage - 6 mois - Level Artist (F/H/NB) [AAA Project] - Décembre2026

Annecy, Auvergne-Rhône-Alpes, frFull-time2026-11-04 → 2026-11-10

Core

Create coherent, readable, and immersive game environments within the World team, translating design intentions into visual spaces.

Role type

Junior Level Artist (Intern)

Builds

Game environments and terrain

Domain

Video game development (AAA)

Required skills

Game art composition, 3D modeling, real-time engine proficiency, understanding of gameplay mechanics, navigation design, lighting and materials, color theory, English fluency

Preferred skills

Portfolio demonstrating environment creation, knowledge of AAA production pipelines, performance constraints awareness

Technologies

Real-time game engines, JIRA

Responsibilities

Create and stage game environments, compose and sculpt terrain in-engine, collaborate with Level Designers to translate gameplay intentions, apply Art Direction vision, test work in-game conditions

Seniority

Intern (6 months)