Stage - 6 mois - Level Artist (F/H/NB) [AAA Project] - Décembre2026
Core
Create coherent, readable, and immersive game environments within the World team, translating design intentions into visual spaces.
Role type
Junior Level Artist (Intern)
Builds
Game environments and terrain
Domain
Video game development (AAA)
Required skills
Game art composition, 3D modeling, real-time engine proficiency, understanding of gameplay mechanics, navigation design, lighting and materials, color theory, English fluency
Preferred skills
Portfolio demonstrating environment creation, knowledge of AAA production pipelines, performance constraints awareness
Technologies
Real-time game engines, JIRA
Responsibilities
Create and stage game environments, compose and sculpt terrain in-engine, collaborate with Level Designers to translate gameplay intentions, apply Art Direction vision, test work in-game conditions
Seniority
Intern (6 months)