CareerPlan

Creature FX Artist - Senior -Temporary contract

Paris, IDF, frContract2026-11-02 → 2026-11-10
On-site

Core

Create photo-realistic simulations and deformations for creatures and characters, including hair, fur, cloth, feathers, muscles, and skin, ensuring high-quality standards for VFX projects.

Role type

Senior Creature FX Artist (VFX)

Builds

Photo-realistic creature simulations and deformations for film and TV productions

Domain

Visual Effects (VFX) / Animation

Required skills

Houdini, shot modelling, simulation setups, quality control, pipeline documentation, deadline management

Preferred skills

Experience in VFX industry, creative and technical problem solving

Technologies

Houdini

Responsibilities

Create simulation and deformation setups for hair, fur, cloth, feather, muscles, and skin; Run simulations in shots and address notes; Collaborate with department supervisors and leads to find creative and technical solutions; Participate in the development of tools and techniques; Perform quality control on shots before submission; Maintain department documentation of current pipeline, tools, and techniques; Ensure deadlines are met and advise the project team of potential delays.

Seniority

Senior, hands-on IC