Senior Rendering Engineer
Core
Develop rendering solutions and optimizations for Cyberpunk 2 using Unreal Engine 5 to enable designers and artists to deliver high-fidelity visuals in a large-scale open-world environment.
Role type
Senior IC rendering engineer (graphics)
Builds
Real-time rendering systems and visual fidelity features for AAA console video games
Domain
Video game development / Real-time graphics
Required skills
C++ (fluent), Unreal Engine 5, modern rendering techniques, GPU/CPU architecture, multithreaded programming, low-level graphics APIs (DirectX12, Vulkan), graphics debugging tools, performance profiling
Preferred skills
Shipped Unreal-based project, Nanite/Lumen/Niagara, GPU hang/crash resolution, Unreal Groom system, real-time hardware ray tracing
Technologies
Unreal Engine 5, DirectX12, Vulkan, RenderDoc, Pix
Responsibilities
Maintain and debug existing graphics systems for performance and memory optimization; Develop new rendering solutions for open-world environments; Optimize runtime performance across CPU and GPU; Collaborate with art teams to push graphical fidelity boundaries
Seniority
Senior, hands-on IC