Staff Graphics Driver Developer (Game developement)
Core
Develop and support compliant and optimized Graphics drivers for Adreno GPUs, working with GPU Software & Hardware teams and ISVs.
Role type
Staff Graphics Driver Developer
Builds
Graphics drivers for Adreno GPUs
Domain
Mobile SoC / GPU / Graphics APIs
Required skills
C++, C, OOPs, Graphics APIs (DX11/DX12/Vulkan), GPU-based rendering techniques, Graphics rendering pipeline, APIs Inter-Op, Performance profiling
Preferred skills
Game development, Unreal Engine 5, Direct3D, OpenCL, Multimedia IPs
Technologies
DX11, DX12, Vulkan, Unreal Engine 5, Direct3D, OpenCL, Adreno GPUs
Responsibilities
Implement and support Graphics drivers for standards (Direct3D, Vulkan, OpenCL), Work with GPU Software & Hardware teams and ISVs, Optimize drivers for competitive edge, Debug driver issues, Profile performance in DirectX/Vulkan games
Seniority
Staff, independent decision-making with cross-group impact