Senior Gameplay Animator [Tom Clancy's The Division 3]
Core
Create responsive, immersive, and believable character experiences for third-person action gameplay, focusing on traversal, combat, and character personality.
Role type
Senior Gameplay Animator (AAA game development)
Builds
Gameplay animation systems and content for player characters and NPCs in a third-person action game.
Domain
Video game development, third-person action, motion capture
Required skills
Motion capture, keyframe animation, game engine implementation (state machines, blend trees), weapon handling and combat animation, DCC software (MotionBuilder, Maya)
Preferred skills
Snowdrop engine experience, The Division franchise familiarity, motion capture shoot direction
Technologies
Snowdrop, MotionBuilder, Maya
Responsibilities
Create high-quality gameplay animation using motion capture and keyframe techniques; Build, implement, and maintain gameplay animation systems; Partner with Design, Code, Technical Animation, and Technical Art; Drive animation features from concept through implementation and polish; Lead and direct motion capture shoots; Mentor and support fellow animators.
Seniority
Senior, hands-on IC