CareerPlan

Team Lead Level Designer [Splinter Cell Remake]

Toronto, ON, caFull-time2026-10-13 → 2026-11-10

Core

Lead level design for the Splinter Cell Remake, ensuring quality, direction, and on-time delivery while coaching designers and balancing creative vision with production planning.

Role type

Senior IC level design team lead

Builds

Level design content for the Splinter Cell Remake

Domain

Video game development (Action/Stealth)

Required skills

Level design, team leadership, coaching, production planning, task estimation, quality assurance, cross-disciplinary collaboration, bug fixing, hiring support

Preferred skills

Third-person camera game experience, investigative gameplay design

Technologies

3D engines, level editing tools, JIRA, Perforce

Responsibilities

Define and uphold level design quality standards; coach and mentor level designers; plan, prioritize, and track tasks; review work and provide feedback; partner with production to identify risks; represent the team in leadership discussions; coordinate bug fixing and polish; support onboarding and hiring.

Seniority

Senior, hands-on IC with leadership responsibilities