CareerPlan

Senior Technical Artist - Characters (Unreal)

Montreal, QC, caFull-time2026-10-13 → 2026-11-10

Core

Define end-to-end character production pipelines and resolve complex technical issues for character content creation from concept to in-engine integration.

Role type

Senior Technical Artist (Characters)

Builds

Character assets, rigs, and runtime integration for games

Domain

Video game development, character technology

Required skills

Unreal Engine 5, character pipeline management, rigging knowledge, asset optimization, tool creation, shader complexity management, modular character systems, performance evaluation

Preferred skills

Unreal Engine 4, animation team collaboration, technical direction alignment

Technologies

Unreal Engine 5, Unreal Engine 4

Responsibilities

Define character creation-to-engine workflows and validation steps; Create or recommend tools for artists and riggers; Optimize and debug character assets for geometry and memory use; Resolve complex issues like deformation quality and cloth integration; Collaborate with animation and programming teams on runtime systems; Document standards and align teams on shared goals

Seniority

Senior, hands-on IC