Senior Technical Artist - Characters (Unreal)
Core
Define end-to-end character production pipelines and resolve complex technical issues for character content creation from concept to in-engine integration.
Role type
Senior Technical Artist (Characters)
Builds
Character assets, rigs, and runtime integration for games
Domain
Video game development, character technology
Required skills
Unreal Engine 5, character pipeline management, rigging knowledge, asset optimization, tool creation, shader complexity management, modular character systems, performance evaluation
Preferred skills
Unreal Engine 4, animation team collaboration, technical direction alignment
Technologies
Unreal Engine 5, Unreal Engine 4
Responsibilities
Define character creation-to-engine workflows and validation steps; Create or recommend tools for artists and riggers; Optimize and debug character assets for geometry and memory use; Resolve complex issues like deformation quality and cloth integration; Collaborate with animation and programming teams on runtime systems; Document standards and align teams on shared goals
Seniority
Senior, hands-on IC