CareerPlan

Senior UX Designer

Barcelona, CT, esFull-time2026-10-02 → 2026-11-11

Core

Design intuitive, engaging, and scalable user experiences for a tactical multiplayer game, supporting both new and veteran players throughout their journey.

Role type

Senior UX Designer (Gaming)

Builds

In-game user experiences, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support for Rainbow Six Siege.

Domain

Gaming / Tactical Multiplayer

Required skills

End-to-end UX design process, in-game interaction design, live-service game design, complex digital product design, usability and accessibility best practices, design systems creation, player research and analytics, stakeholder presentation

Preferred skills

AAA game experience, competitive multiplayer title experience, live-service product experience, deep knowledge of Rainbow Six Siege and its community, player behavior analysis, progression system design, social feature design, retention mechanics design

Technologies

Figma, Adobe Creative Suite

Responsibilities

Define end-to-end user journeys for game areas; Create user flows, wireframes, prototypes, information architectures, and interaction models; Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams; Advocate for player needs and usability; Translate complex systems into clear interactions; Leverage player research, analytics, usability testing, and community feedback; Contribute to and evolve UX guidelines and design systems; Mentor junior and mid-level UX designers; Present design solutions and rationale to stakeholders

Seniority

Senior, hands-on IC with mentorship responsibilities