Gameplay Animator (Player)
Core
Creating character and object animations for AAA games and crafting gameplay experience.
Role type
Gameplay Animator (Player)
Builds
AAA games for PC, PS4, Xbox One
Domain
Video Games / Animation
Required skills
Keyframe animation, Motion capture (planning, performing, directing, analysis), 3D software (3ds Max, MotionBuilder, Maya), Animation systems (Unreal, Unity), AAA game development experience
Preferred skills
Unreal Engine animation systems (state machines, montages, blend spaces), Motion Matching technology, Troubleshooting technical animation challenges
Technologies
Unreal Engine, Unity, 3ds Max, MotionBuilder, Maya
Responsibilities
Creating character and object animations, Integrating animations into game engine systems, Planning and directing motion capture sessions
Seniority
Mid-level (2+ years experience)
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