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Engine Programmer (For Honor)

Montreal, QC, ca💼 Full-time🗓 2026-10-01 → 2026-10-07

Core

Develop and optimize core engine systems for a live multiplayer fighting game, ensuring performance, stability, and tooling support for gameplay, online, and graphics teams.

Role type

Senior IC engine programmer

Builds

Core engine systems, performance optimizations, and development tools for a live-service game

Domain

Video game industry, real-time rendering, multiplayer networking (via careerplan.io/jobs/744000152938959-engine-programmer-for-honor-at-ubisoft)

Required skills

C++ programming, game engine architecture, low-level systems, performance optimization, multithreading, memory management, debugging

Preferred skills

Experience with Anvil or Scimitar engines, multiplayer or live-service game development

Technologies

C++, Anvil, Scimitar

Responsibilities

Develop and maintain core engine systems; Investigate and resolve complex performance, stability, and memory issues; Design and implement technical improvements; Review code and contribute to programming practices; Support other programmers using engine systems; Contribute to optimization and technology modernization

Seniority

Senior, hands-on IC