Anti-Cheat Programmer (March of Giants)
Core
Develop and implement anti-cheat technologies within the game engine to prevent and detect cheating, ensuring a fair competitive environment.
Role type
Senior IC game security engineer (anti-cheat)
Builds
Resilient game clients and robust detection systems for March of Giants
Domain
Gaming / Game Security
Deliverable
production ML models
Required skills
C++, Windows internals, code hardening, encryption, obfuscation, reverse engineering, machine learning, AI-based detection, memory management, multi-threading
Preferred skills
Vulnerability analysis, game protection technologies, anti-tamper measures, platform-level security features
Technologies
C++, Windows APIs, game engine, online services (via careerplan.io/jobs/744000152933157-anti-cheat-programmer-march-of-giants-at-ubisoft)
Responsibilities
Develop core anti-cheat technologies directly within the game engine; Integrate and maintain platform security features; Analyze existing cheats to develop new protections; Apply knowledge of Windows internals to mitigate vulnerabilities; Debug complex game security and performance issues; Stay updated on game security and cheat development trends.