Spēļu Mākslinieks(-ce)/ Game Artist
Core
Create game-ready 3D assets, environments, characters, and animations for online casino entertainment products.
Role type
Mid-level 3D Game Artist
Builds
3D models, textures, shaders, and animations for real-time game environments
Domain
iGaming / Online Casino
Required skills
3D modeling (high/low poly), UV mapping, texture painting, PBR materials, shader optimization, character rigging, animation, Unreal Engine, Substance Painter, Photoshop
Preferred skills
Blender, ZBrush, Houdini, After Effects, UE Niagara, VFX, Git, Perforce, AI tools
Technologies
3ds Max, Unreal Engine, Substance Painter, Substance Designer, Photoshop, Blender, ZBrush, Houdini, After Effects
Responsibilities
Create 3D assets from concept to implementation, design environments and characters, optimize PBR materials and shaders, produce animations and rigs, prepare source files for development pipelines, collaborate with designers and developers, participate in design reviews
Seniority
Mid-level, hands-on IC