Directeur·trice technique associé·e - Design
Core
Lead Unreal Engine technical design and workflow optimization for game level creation and system architecture.
Role type
Senior IC technical design lead (Unreal Engine)
Builds
Modular, reusable Blueprint tools and game systems for level designers
Domain
Video game development (Unreal Engine)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (Blueprint tools/systems)
Required skills
Unreal Engine 4/5, Blueprint Visual Scripting, game system architecture, workflow optimization, performance profiling, technical mentorship
Preferred skills
Level design tools (Landscape, World Partition, Data Layers, Level Instances), Unreal Insights, Blueprint Profiler
Technologies
Unreal Engine, Blueprint, Unreal Insights, Blueprint Profiler
Responsibilities
Guide Tech Designers on Unreal Engine best practices and Blueprint architecture; Collaborate with technical directors on Unreal Engine decisions; Act as primary reference for Unreal Engine and Blueprints; Work with programming leads to understand game system architecture; Transform game system architecture into modular Blueprint tools; Design and develop clear, reusable, performant Blueprint systems; Provide documented tools and systems to level designers; Define and maintain quality, performance, and naming standards for Blueprint resources; Prototype game systems in Blueprint; Mentor Tech Designers through technical coaching and knowledge sharing
Seniority
Senior, hands-on IC with mentorship responsibilities