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Directeur·trice technique associé·e - Design

Montreal, QC, ca💼 Full-time🗓 2026-09-25

Core

Lead Unreal Engine technical design and workflow optimization for game level creation and system architecture.

Role type

Senior IC technical design lead (Unreal Engine)

Builds

Modular, reusable Blueprint tools and game systems for level designers

Domain

Video game development (Unreal Engine)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (Blueprint tools/systems)

Required skills

Unreal Engine 4/5, Blueprint Visual Scripting, game system architecture, workflow optimization, performance profiling, technical mentorship

Preferred skills

Level design tools (Landscape, World Partition, Data Layers, Level Instances), Unreal Insights, Blueprint Profiler

Technologies

Unreal Engine, Blueprint, Unreal Insights, Blueprint Profiler

Responsibilities

Guide Tech Designers on Unreal Engine best practices and Blueprint architecture; Collaborate with technical directors on Unreal Engine decisions; Act as primary reference for Unreal Engine and Blueprints; Work with programming leads to understand game system architecture; Transform game system architecture into modular Blueprint tools; Design and develop clear, reusable, performant Blueprint systems; Provide documented tools and systems to level designers; Define and maintain quality, performance, and naming standards for Blueprint resources; Prototype game systems in Blueprint; Mentor Tech Designers through technical coaching and knowledge sharing

Seniority

Senior, hands-on IC with mentorship responsibilities

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