Modeleur·euse (armes et véhicules)
Core
3D modeler creating weapons, vehicles, and accessories for immersive 3D game universes.
Role type
3D modeler (weapons and vehicles)
Builds
3D game assets (weapons, vehicles, accessories, environments)
Domain
Video game development
Deliverable
production ML models | product features
Required skills
3D modeling, texturing, game engine integration, visual optimization, reference-based design
Preferred skills
automotive design, mechanical design, industrial design
Technologies
3DS Max, Maya, Blender, Substance Painter, ZBrush, Photoshop
Responsibilities
Create prototypes and final models supporting visual identity, integrate and validate 3D elements in game engine, adjust creations based on feedback, respect memory/rendering/optimization constraints
Seniority
Mid-level, hands-on IC
Sourced via smartrecruiters · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.