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3D Graphic Artist

Hanoi, vn💼 Full-time🗓 2026-09-17 → 2026-09-26

Core

Create low-poly 3D models, high-poly sculptures, and textures for characters, environments, and props optimized for mobile games.

Role type

3D Graphic Artist (Mobile Games)

Builds

In-game 3D assets for mobile titles

Domain

Video Games / Mobile

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

3D modeling, texturing, lighting, rendering, UV mapping, normal mapping, map baking, mobile performance optimization, poly count management, texture atlasing, LOD creation

Preferred skills

High-poly sculpting, stylized or realistic art styles, engine integration, Jira task management

Technologies

Maya, 3ds Max, Blender, ZBrush, Substance 3D Painter, Photoshop

Responsibilities

Deliver low-poly 3D models for characters, environments, and props; Deliver high-poly sculptures respecting art briefs and feedback; Handle full 3D production steps including modeling, texturing, rendering, and engine implementation; Update tasks in Jira and provide status reports

Seniority

Junior

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