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Réalisateur-trice

Montreal, QC, ca💼 Full-time🗓 2026-09-15 → 2026-09-25

Core

Producing marketing video content and in-game sequences to bring game projects to life, serving internal and public audiences.

Role type

Senior Cinematic Director (Real-time/In-game)

Builds

Marketing trailers, presentation videos, social media content, and in-game cinematic sequences for Ubisoft game titles.

Domain

Video Game Industry / Real-time Cinematics

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Creative concept development, in-game sequence capture, video editing, visual storytelling, rhythm editing, sound integration, cross-functional collaboration, real-time engine familiarity, post-production software proficiency.

Preferred skills

Motion capture, real-time cinematic development, tooling evolution for capture/rendering.

Technologies

Snowdrop, Unreal Engine, Premiere Pro, After Effects, Audition.

Responsibilities

Develop creative concepts for trailers and social content; capture in-game sequences and cinematic content using engine tools; edit and assemble video content applying visual storytelling and sound integration; collaborate with marketing, art, and production teams to align content with project vision; support user testing and milestone presentations; provide creative and technical recommendations to improve capture flows and production processes; coordinate voice recordings, audio sessions, and motion capture when required; manage multiple production priorities while maintaining high quality and meeting deadlines.

Seniority

Senior, hands-on IC

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