Réalisateur-trice
Core
Producing marketing video content and in-game sequences to bring game projects to life, serving internal and public audiences.
Role type
Senior Cinematic Director (Real-time/In-game)
Builds
Marketing trailers, presentation videos, social media content, and in-game cinematic sequences for Ubisoft game titles.
Domain
Video Game Industry / Real-time Cinematics
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Creative concept development, in-game sequence capture, video editing, visual storytelling, rhythm editing, sound integration, cross-functional collaboration, real-time engine familiarity, post-production software proficiency.
Preferred skills
Motion capture, real-time cinematic development, tooling evolution for capture/rendering.
Technologies
Snowdrop, Unreal Engine, Premiere Pro, After Effects, Audition.
Responsibilities
Develop creative concepts for trailers and social content; capture in-game sequences and cinematic content using engine tools; edit and assemble video content applying visual storytelling and sound integration; collaborate with marketing, art, and production teams to align content with project vision; support user testing and milestone presentations; provide creative and technical recommendations to improve capture flows and production processes; coordinate voice recordings, audio sessions, and motion capture when required; manage multiple production priorities while maintaining high quality and meeting deadlines.
Seniority
Senior, hands-on IC