CareerPlanSign in

Senior Technical Animator

Montréal, QC, ca🌐 Remote💼 Full-time🗓 2026-09-15 → 2026-09-25

Core

Establish and maintain production/software pipelines, create high-quality character/creature/prop rigging and skinning, and implement technical solutions for characters in Maya including cloth, physics, and hair setups.

Role type

Senior Technical Animator (Rigging & Pipeline)

Builds

Production-ready character rigs, retargeting systems, and pipeline tools for game titles

Domain

Video Games (AAA Shooter genre)

Deliverable

production ML models | product features

Required skills

Rigging, Skinning, Maya, Python, Houdini, Physics simulation (cloth/hair), Anatomy, Topology, Facial rigging

Preferred skills

Pipeline tool development, R&D projects, Bug fixing, Knowledge of video game technology trends

Responsibilities

Establish and maintain production and software pipelines, Create new riggings and retargeting systems, Share ownership of pipeline tools and work with engine leads, Provide R&D projects and workflow improvements, Tackle technically difficult bugfixing efforts, Share knowledge with less experienced peers

Seniority

Senior, hands-on IC

Sourced via smartrecruiters · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.