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Lead UX & Tools - H/F/NB

Paris, IDF, fr💼 Full-time🗓 2026-09-11 → 2026-09-25

Core

Lead UX & Tools for a game engine/tools team, designing workflows and editor interfaces for developers and artists to leverage generative AI in gameplay.

Role type

Senior IC/Lead Tooling Engineer (Game Engine)

Builds

Game engine tools, editor interfaces, and creation workflows for developers and artists

Domain

Video game development / Generative AI

Deliverable

production ML models | product features | infrastructure

Required skills

Team leadership, full-stack development, game engine plugin development, TypeScript/JavaScript, Python, C++, C#, Figma, user research, CI/CD pipelines

Preferred skills

Unity/Unreal Engine plugin experience, Anvil/Snowdrop engine experience, design thinking, software ergonomics, React/Angular

Technologies

TypeScript, JavaScript, Python, C++, C#, Unity, Unreal Engine, Figma, Miro, React, Angular

Responsibilities

Design workflows for developers and creators, lead development of editor tools and engine-integrated interfaces, promote engineering excellence via automated tests and CI/CD, manage a full-stack developer team, collaborate with SDK and AI teams, integrate user feedback into priorities

Seniority

Senior, hands-on IC with team leadership

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