Lead UX & Tools - H/F/NB
Core
Lead UX & Tools for a game engine/tools team, designing workflows and editor interfaces for developers and artists to leverage generative AI in gameplay.
Role type
Senior IC/Lead Tooling Engineer (Game Engine)
Builds
Game engine tools, editor interfaces, and creation workflows for developers and artists
Domain
Video game development / Generative AI
Deliverable
production ML models | product features | infrastructure
Required skills
Team leadership, full-stack development, game engine plugin development, TypeScript/JavaScript, Python, C++, C#, Figma, user research, CI/CD pipelines
Preferred skills
Unity/Unreal Engine plugin experience, Anvil/Snowdrop engine experience, design thinking, software ergonomics, React/Angular
Technologies
TypeScript, JavaScript, Python, C++, C#, Unity, Unreal Engine, Figma, Miro, React, Angular
Responsibilities
Design workflows for developers and creators, lead development of editor tools and engine-integrated interfaces, promote engineering excellence via automated tests and CI/CD, manage a full-stack developer team, collaborate with SDK and AI teams, integrate user feedback into priorities
Seniority
Senior, hands-on IC with team leadership