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Senior Game Designer (Combat) - For Honor

Montreal, QC, ca💼 Full-time🗓 2026-09-08 → 2026-09-26

Core

Shape and evolve the multiplayer combat experience in For Honor through balancing, systemic design, and feature development.

Role type

Senior IC game designer (combat systems)

Builds

Multiplayer combat systems, hero abilities, and competitive progression features for For Honor

Domain

Video games, competitive multiplayer, melee combat

Deliverable

production ML models | product features

Required skills

Combat system design, multiplayer gameplay balancing, hero performance tuning, gameplay data analysis, system prototyping, creative direction translation

Preferred skills

Understanding of competitive player motivation, long-term engagement strategies, melee combat mechanics

Technologies

Game engines, combat simulation tools, data analysis platforms

Responsibilities

Guide combat balancing initiatives, analyze gameplay systems and player behaviors, refine hero abilities and move sets, prototype and iterate on combat features, collaborate on competitive multiplayer systems, mentor team members

Seniority

Senior, hands-on IC

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