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Layout Artist

Montreal, QC, ca💼 Full-time🗓 2026-09-03 → 2026-09-26

Core

Design and assemble 3D layouts for shots and sequences based on previs or supervisor guidelines to establish a technical and visually relevant foundation for the VFX pipeline.

Role type

Mid-level 3D Layout Artist

Builds

3D scene structures, camera setups, and shot compositions for film, TV, and advertising projects

Domain

Visual Effects (VFX) / Film & Television

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production features (3D layouts)

Required skills

Maya proficiency, camera principles, scene organization, LiDAR/photogrammetry data handling, shot composition

Preferred skills

Nuke, 3DEqualizer, ShotGrid, Unreal Engine, virtual production experience

Technologies

Maya, Nuke, 3DEqualizer, ShotGrid, Unreal Engine, LiDAR, photogrammetry

Responsibilities

Interpret previs or supervisor directives to create scene structure and layout; Set up cameras in a realistic and coherent way aligned with directing intentions; Build solid, well-organized setups suited for the following stages of the 3D pipeline; Identify and resolve blocking issues or technical inconsistencies during the layout stage; Propose efficient, clear, and visually engaging layouts that respect the rhythm, emotion, and readability of the sequence; Ensure cleanliness, organization, and optimization of delivered scenes

Seniority

Mid-level (2+ years experience recommended)

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