Layout Artist
Core
Design and assemble 3D layouts for shots and sequences based on previs or supervisor guidelines to establish a technical and visually relevant foundation for the VFX pipeline.
Role type
Mid-level 3D Layout Artist
Builds
3D scene structures, camera setups, and shot compositions for film, TV, and advertising projects
Domain
Visual Effects (VFX) / Film & Television
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production features (3D layouts)
Required skills
Maya proficiency, camera principles, scene organization, LiDAR/photogrammetry data handling, shot composition
Preferred skills
Nuke, 3DEqualizer, ShotGrid, Unreal Engine, virtual production experience
Technologies
Maya, Nuke, 3DEqualizer, ShotGrid, Unreal Engine, LiDAR, photogrammetry
Responsibilities
Interpret previs or supervisor directives to create scene structure and layout; Set up cameras in a realistic and coherent way aligned with directing intentions; Build solid, well-organized setups suited for the following stages of the 3D pipeline; Identify and resolve blocking issues or technical inconsistencies during the layout stage; Propose efficient, clear, and visually engaging layouts that respect the rhythm, emotion, and readability of the sequence; Ensure cleanliness, organization, and optimization of delivered scenes
Seniority
Mid-level (2+ years experience recommended)