Senior VFX Artist
Core
Create, prototype, and optimize high-quality real-time visual effects for a new original IP video game.
Role type
Senior VFX Artist (Real-time Game Development)
Builds
Real-time VFX for gameplay, characters, and cinematics in a new CD PROJEKT RED title.
Domain
Video Games / Real-time Graphics
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (Real-time VFX)
Required skills
Real-time VFX creation, Unreal Engine 5, Niagara, particle systems, shader programming, performance optimization, rendering techniques, lighting, debugging, profiling, pipeline development, technical leadership.
Preferred skills
Houdini, Maya, Blender, Blueprint scripting.
Responsibilities
Create and optimize VFX in Unreal Engine 5; Develop particle systems for gameplay and cinematics; Collaborate with cross-disciplinary teams; Contribute to VFX workflow and pipeline improvements; Research and prototype new VFX techniques; Ensure VFX meet quality and performance budgets; Debug and profile visual effects; Mentor team members.
Seniority
Senior, hands-on IC with mentorship responsibilities.