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Technical UI/UX Designer

Warszawa, Województwo mazowieckie, pl💼 Full-time🗓 2026-08-11 → 2026-09-25

Core

Translate UX flows and wireframes into functional in-game UI assets and implementations.

Role type

Technical UI/UX Designer (Game Development)

Builds

In-game user interfaces for AAA action games

Domain

Video Games / Game Development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

UI/UX design, Figma, Adobe Photoshop, Unreal Engine 4/5 (UE4/5), UMG, Blueprints, UI animations, Materials, accessibility best practices, playtest analysis, production deadline management

Preferred skills

Debugging UMG UI, design systems, reusable UI components, VR development

Technologies

Figma, Adobe Photoshop, Unreal Engine 4, Unreal Engine 5, UMG, Blueprints

Responsibilities

Create and implement UI mockups in UE4 using Blueprints and Materials; Collaborate with UX designers, UI artists, and programmers; Improve UI based on playtests and user research; Deliver reliable estimates and meet production deadlines

Seniority

Mid-Senior (3+ years experience)

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