Chef·fe d’équipe - Modélisation (Unreal)
Core
Lead 3D modeling production for game assets in Unreal Engine, ensuring quality, performance, and visual consistency across the pipeline.
Role type
Senior 3D Modeling Team Lead (Unreal Engine)
Builds
High-performance 3D assets and environments for video games
Domain
Video Games / Real-time 3D
Deliverable
production ML models | product features
Required skills
3D modeling pipelines, real-time production constraints, Unreal Engine, Blender, UV unwrapping, LODs, collision modeling, optimization practices, asset reuse strategies, Jira workflow management, external vendor coordination
Preferred skills
Mentorship of junior artists, cross-functional collaboration with level design and art teams
Technologies
Unreal Engine, Blender, Jira
Responsibilities
Guide 3D asset quality standards for modeling, UVs, LODs, and collisions; Define and maintain visual guidelines and production documentation; Collaborate with environment artists and level designers to establish efficient workflows; Review and validate asset requests while promoting asset reuse; Prepare and support art reviews; Support outsourcing and co-development teams by sharing methods and expectations; Track and review quality of external partner deliverables; Coordinate Jira workflows for internal and external tracking; Manage the asset library and task distribution; Mentor junior artists through feedback and daily collaboration
Seniority
Senior, hands-on IC with leadership responsibilities