Lead Game Designer
Core
Define, structure, and drive the overall game design vision for live (GaaS) and AAA/AA titles, ensuring coherence across gameplay systems and player progression.
Role type
Lead Game Designer (Senior IC with leadership responsibilities)
Builds
Gameplay systems, mechanics, player progression, and live service features for global games
Domain
Video Games (AAA/AA, Mobile, GaaS)
Deliverable
production ML models | product features
Required skills
Game systems design, balancing, player progression, data-informed design, playtest iteration, design documentation, production pipeline management, team mentorship
Preferred skills
Visual scripting, data-driven design, tool/pipeline definition, large-scale system architecture
Technologies
Jira, Hansoft, Perforce, Anvil Engine
Responsibilities
Define and articulate game design vision; lead and mentor a team of designers; manage design process and feature delivery; align design direction across disciplines; leverage player metrics and analytics for live service improvements; prototype and iterate on key features; develop actionable design documentation.
Seniority
Senior, hands-on IC with team leadership