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Lead Level Design (F/M/NB) [AAA Project]

Annecy, Auvergne-Rhône-Alpes, fr💼 Full-time🗓 2026-07-27 → 2026-09-26

Core

Lead Level Designer responsible for designing, organizing, and guiding the Level Design team to create coherent game spaces and gameplay experiences for a AAA project.

Role type

Senior IC Lead Level Designer

Builds

Game environments and gameplay experiences

Domain

Video Games / AAA Production

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (game environments)

Required skills

Team management, production prioritization, mentorship, spatial organization, movement flows, gameplay staging, environmental storytelling, prototyping, workflow optimization

Preferred skills

Knowledge of world-building disciplines (architecture, geography, geology, urban planning, landscape design), industry method awareness

Technologies

Snowdrop engine pipeline

Responsibilities

Organize Level Design team work and set production priorities; Translate Game Director and World Director vision into concrete level design objectives; Collaborate with Lead Level Art and Technical Direction to ensure alignment; Define level design standards and ensure playability/consistency; Produce prototypes to validate gameplay intentions; Advocate for Level Design considerations across disciplines.

Seniority

Senior, hands-on IC with leadership responsibilities

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