Programmeur.se Moteur
Core
Develop and evolve central game engine systems, ensuring performance, scalability, and stability for production needs.
Role type
Senior IC game engine programmer
Builds
Central game engine systems, physics modules, and data pipelines
Domain
Video game development / Game engine technology
Deliverable
production ML models | product features
Required skills
Game engine architecture, software design principles, performance optimization, modular system design, technical feasibility analysis, code quality and structure, physics system integration, data pipeline management
Preferred skills
Industry best practices adoption, cross-team collaboration, autonomous problem solving
Technologies
Game engine frameworks, physics engines, data pipeline tools
Responsibilities
Program clear, structured, and maintainable systems meeting performance and scalability requirements; Develop, refactor, and optimize central game engine systems with a long-term vision; Analyze development needs and evaluate technical feasibility of proposed solutions; Examine existing engine features to ensure alignment with project goals; Design and improve engine modules to support system scalability; Recommend and implement new technical solutions when necessary; Propose improvements inspired by industry best practices; Optimize performance and ensure system stability; Improve game assembly technologies to facilitate simultaneous team work; Support production needs related to physics systems and data pipelines