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Programmeur.euse Audio Sénior

Montreal, QC, ca💼 Full-time🗓 2026-07-16 → 2026-08-01

Core

Senior audio programmer building a multiplayer experience on Unreal Engine, translating design intentions into performant audio systems.

Role type

Senior IC audio programmer (game engine)

Builds

Multiplayer game audio systems and pipelines on Unreal Engine

Domain

Video game development / Audio engineering

Deliverable

production ML models | product features | infrastructure

Required skills

C++ programming, Unreal Engine audio middleware, memory and CPU budget management, audio pipeline architecture, bug fixing, technical documentation

Preferred skills

Audio design collaboration, performance optimization, cross-functional teamwork

Technologies

Unreal Engine, audio middleware, C++

Responsibilities

Analyze existing audio engine features, propose and implement pipeline improvements, manage audio memory and CPU budgets, collaborate with audio designers, validate new systems against project goals, fix audio bugs, document systems for other teams

Seniority

Senior, hands-on IC

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