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Technical Art Director (Unreal)

Montreal, QC, ca💼 Full-time🗓 2026-07-10 → 2026-09-25

Core

Define technical direction for rendering and graphics systems in Unreal Engine to balance performance, visual quality, and production efficiency for video game projects.

Role type

Senior Technical Art Director (Unreal)

Builds

High-fidelity visual features and optimized rendering pipelines for video games

Domain

Video Game Development / Real-time Graphics

Deliverable

production ML models | product features

Required skills

Unreal Engine expertise, rendering systems knowledge, graphics architecture, performance optimization, C++/Python/C# scripting, 3D software (Maya, 3ds Max, Substance Painter), technical leadership

Preferred skills

Team mentoring, pipeline tool development, technical documentation, recruiting

Technologies

Unreal Engine, C++, Python, C#, Maya, 3ds Max, Substance Painter

Responsibilities

Define technical vision for graphical features, supervise Technical Artists team, develop Unreal solutions for visual goals, evaluate rendering/performance constraints, design production tools, solve complex technical challenges, maintain technical standards, conduct technical reviews, mentor talent

Seniority

Senior, hands-on IC with leadership responsibilities

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