Technical Art Director (Unreal)
Core
Define technical direction for rendering and graphics systems in Unreal Engine to balance performance, visual quality, and production efficiency for video game projects.
Role type
Senior Technical Art Director (Unreal)
Builds
High-fidelity visual features and optimized rendering pipelines for video games
Domain
Video Game Development / Real-time Graphics
Deliverable
production ML models | product features
Required skills
Unreal Engine expertise, rendering systems knowledge, graphics architecture, performance optimization, C++/Python/C# scripting, 3D software (Maya, 3ds Max, Substance Painter), technical leadership
Preferred skills
Team mentoring, pipeline tool development, technical documentation, recruiting
Technologies
Unreal Engine, C++, Python, C#, Maya, 3ds Max, Substance Painter
Responsibilities
Define technical vision for graphical features, supervise Technical Artists team, develop Unreal solutions for visual goals, evaluate rendering/performance constraints, design production tools, solve complex technical challenges, maintain technical standards, conduct technical reviews, mentor talent
Seniority
Senior, hands-on IC with leadership responsibilities