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Concepteur(trice) Technique Senior | Senior Technical Designer

Montréal, QC, ca💼 Full-time🗓 2026-06-18 → 2026-09-26

Core

Senior Technical Designer owning gameplay features from concept to polish, combining game design with rapid prototyping and in-engine implementation in Unreal Engine 5+.

Role type

Senior IC Technical Designer (Gameplay Systems)

Builds

Robust gameplay systems, systemic and open-world mechanics, and interactive features for modern 3D games.

Domain

Video Game Development (Unreal Engine)

Deliverable

production ML models | product features

Required skills

Game design principles, systems design, Blueprint scripting, performance optimization, problem-solving, mentoring

Preferred skills

Lua/C#/Python scripting, AI systems (State Trees/Behavior Trees), multiplayer systems, custom tool creation, data-driven gameplay

Technologies

Unreal Engine 5, Blueprint, State Trees, Behavior Trees, AI systems

Responsibilities

Design and implement major gameplay systems and mechanics; prototype concepts rapidly; develop scalable and modular systems; collaborate with engineering, art, and production teams; optimize systems for performance; mentor other designers; drive iteration via playtesting and telemetry.

Seniority

Senior, hands-on IC with mentorship responsibilities

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