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Senior Realization Programmer [Tom Clancy’s The Division 3]

Malmö, Skåne County, se💼 Full-time🗓 2026-05-28 → 2026-08-01

Core

Designing, implementing, debugging, and iterating on engine systems, pipelines, and tools for character realization (facial animation, lighting, audio) in a AAA action RPG.

Role type

Senior Realization Programmer (Character Systems)

Builds

Character realization systems and tools for The Division 3

Domain

AAA Action RPG / Game Engine Development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

C++ proficiency, system design, pipeline development, performance optimization, tool development, build system management

Preferred skills

Localization pipeline knowledge, narrative integration experience, cinematic storytelling interest

Technologies

Snowdrop engine, build systems

Responsibilities

Designing and implementing engine systems and pipelines, supporting realization designers with technical integration, optimizing algorithms for memory and bandwidth usage, enhancing game development tools

Seniority

Senior, hands-on IC

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