Senior Realization Programmer [Tom Clancy’s The Division 3]
Core
Designing, implementing, debugging, and iterating on engine systems, pipelines, and tools for character realization (facial animation, lighting, audio) in a AAA action RPG.
Role type
Senior Realization Programmer (Character Systems)
Builds
Character realization systems and tools for The Division 3
Domain
AAA Action RPG / Game Engine Development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
C++ proficiency, system design, pipeline development, performance optimization, tool development, build system management
Preferred skills
Localization pipeline knowledge, narrative integration experience, cinematic storytelling interest
Technologies
Snowdrop engine, build systems
Responsibilities
Designing and implementing engine systems and pipelines, supporting realization designers with technical integration, optimizing algorithms for memory and bandwidth usage, enhancing game development tools
Seniority
Senior, hands-on IC