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Senior Level Designer

Warszawa, Województwo mazowieckie, pl💼 Full-time🗓 2026-05-11 → 2026-07-31

Core

Designing, building, and iterating on game levels for shooter titles, ensuring visual quality and gameplay fun from paper design to shipped product.

Role type

Senior Level Designer (Shooter Genre)

Builds

Game levels and maps for AAA shooter titles

Domain

Video Game Development (Shooter Genre)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Level design theory and practice, Shooter genre experience, Unreal Engine 4/5 proficiency, Atlassian tools (JIRA, Confluence), Playtesting and feedback implementation, Scripting concepts, 3D package knowledge (Maya/3DS Max)

Preferred skills

Programming paradigms, Unreal Blueprint, Recruitment support

Technologies

Unreal Engine 4, Unreal Engine 5, JIRA, Confluence, Maya, 3DS Max

Responsibilities

Blocking out and building levels, Heavy iteration and playtesting, Collaborating with art and code teams, Managing or supervising Strike Teams, Bug fixing and knowledge base documentation, Mentoring less experienced peers

Seniority

Senior, hands-on IC with mentorship responsibilities

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