Senior Game Programmer
Core
Design and implement moment-to-moment gameplay mechanics, systems, and tools for Techland's newest games, collaborating closely with designers and animators.
Role type
Senior Gameplay Programmer (C++/Unreal)
Builds
Gameplay mechanics, AI systems, networked gameplay features, and related tools for AAA titles.
Domain
Video Games / AAA Action / Open-World
Deliverable
production ML models | product features
Required skills
C++, Unreal Engine, 3D math, networked gameplay, code profiling and optimization, gameplay system architecture, cross-platform performance tuning
Preferred skills
GAS (Gameplay Ability System), full-cycle AAA title development, mentoring experience
Technologies
Unreal Engine, C++, GAS
Responsibilities
Iterate gameplay features with designers and animators; prototype new gameplay systems; debug and optimize mechanics for performance and stability; mentor junior programmers.
Seniority
Senior, hands-on IC with mentorship duties