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Lead Lighting Artist Vic/SA/Qld

Box Hill, Victoria💼 Full-time🗓 2026-08-28 → 2026-09-26

Core

Lead a team of lighting artists to create high-quality, visually compelling lighting for environments and cinematics in AAA video games, ensuring artistic consistency and technical performance.

Role type

Senior IC Lead Lighting Artist (Team Management)

Builds

Real-time game environments and cinematics for AAA titles

Domain

Video Game Development / Real-time Rendering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Team leadership and mentorship, lighting design for real-time engines, performance optimization, cross-functional collaboration, visual storytelling, pipeline management

Preferred skills

Knowledge of market trends and player expectations, experience guiding other art teams

Technologies

Unreal Engine, Unity, Lumen, light baking, post-processing

Responsibilities

Manage dedicated art teams across geographies, create optimized lighting for game engines, collaborate with Art Directors and cross-functional teams, ensure lighting meets performance constraints, troubleshoot creative and technical challenges

Seniority

Senior, hands-on IC with leadership responsibilities

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