Lead Lighting Artist Vic/SA/Qld
Core
Lead a team of lighting artists to create high-quality, visually compelling lighting for environments and cinematics in AAA video games, ensuring artistic consistency and technical performance.
Role type
Senior IC Lead Lighting Artist (Team Management)
Builds
Real-time game environments and cinematics for AAA titles
Domain
Video Game Development / Real-time Rendering
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Team leadership and mentorship, lighting design for real-time engines, performance optimization, cross-functional collaboration, visual storytelling, pipeline management
Preferred skills
Knowledge of market trends and player expectations, experience guiding other art teams
Technologies
Unreal Engine, Unity, Lumen, light baking, post-processing
Responsibilities
Manage dedicated art teams across geographies, create optimized lighting for game engines, collaborate with Art Directors and cross-functional teams, ensure lighting meets performance constraints, troubleshoot creative and technical challenges
Seniority
Senior, hands-on IC with leadership responsibilities