Head of Department Animation and Game Design
Core
Academic and operational leadership for Animation and Game Design courses, ensuring teaching excellence, student experience, and compliance with national higher education standards.
Role type
Senior academic department head (Animation and Game Design)
Builds
Academic programs, student outcomes, and industry-aligned curriculum
Domain
Higher Education / Creative Industries (Animation and Game Design)
Required skills
Course leadership, academic team management, budget and P&L management, curriculum design and review, assessment moderation, industry alliance building, regulatory compliance (TEQSA/AQF), digital teaching strategy, stakeholder management
Preferred skills
National or multi-campus experience, scholarly activity or creative practice, established industry network, commercial acumen
Technologies
Learning management systems (Canvas, Plato), student record and reporting systems
Responsibilities
Deliver practice-led teaching, coordinate course delivery and quality, lead local course meetings and assessment moderation, participate in curriculum review, lead industry-facing events and showcases, monitor student performance data, manage department staff, pioneer digital teaching innovation, oversee department-level creative productions
Seniority
Senior, hands-on IC with strategic leadership