Technical Animator
Core
Rigging, animation, and tooling for characters, props, and vehicles in high-profile game trailers and gameplay features.
Role type
Technical Animator (Game Development)
Builds
Visually stunning interactive experiences for Rocket League and other Epic IP
Domain
Video Games / 3D Animation
Required skills
Character rigging in Maya, Keyframe animation, Unreal Engine 5 pipeline, Python scripting, Physics simulation, Blueprint logic, Asset setup (cloth, vehicles), Pipeline tool development
Preferred skills
AI tools for workflow improvement, Problem-solving, Cross-functional collaboration
Technologies
Maya, Unreal Engine 5, Python, Blueprints
Responsibilities
Rig and animate characters, props, and vehicles; Set up assets including cloth and physics in Unreal Engine 5; Develop and maintain Python scripts to accelerate animation workflows; Collaborate with modelers, animators, and gameplay engineers to ensure smooth development pipelines; Create high-quality keyframe animations for gameplay features.
Seniority
Mid-Senior, hands-on IC