CareerPlan

Technical Artist Intern

Bengaluru, IndiaInternship2026-10-14 → 2026-11-11

Core

Integrating 2D/3D art assets, animations, and VFX into games using the Unity engine, including rigging, skinning, environment creation, and optimization.

Role type

Technical Artist Intern

Builds

Mobile and social games (e.g., Star Wars: Hunters, FarmVille, Words With Friends)

Domain

Interactive Entertainment / Game Development

Required skills

Unity, Maya, Photoshop, Texture Packer, Visual Studio, VFX, Rigging, Scripting, Version Control (Perforce, Git), Lighting, Shaders, Optimization

Preferred skills

NGUI, Unity Animations, Game Development Experience, Portfolio

Technologies

Unity, Maya, Photoshop, Texture Packer, Visual Studio, Perforce, Git, NGUI

Responsibilities

Integrate art assets (prefabs, animations, VFX) into the game engine; Rig and skin 3D and 2D sprite assets; Manage game environments, lighting, and optimizations; Collaborate with Art, Dev, UI/UX, and Design teams; Track time and estimate work.

Seniority

Intern