CareerPlan

ゲームデザイナー・Game Designer/Team ASOBI

JPN-Tokyo-Shibaura Crystal Shinagawa KonanFull-time2026-09-10 → 2026-11-10
Based in Japan

Core

Concepting gameplay mechanics and designing game levels using a Maya-based game editor for PlayStation games.

Role type

Junior to Senior Game Designer (IC)

Builds

Gameplay mechanics and game levels

Domain

Video Games / Interactive Entertainment

Deliverable

product features

Required skills

Gameplay mechanics design, Sketching, Game analysis, Universal design thinking, Detail orientation, Autonomous work, Fast execution

Preferred skills

English learning motivation, Broad audience game interest, Social interaction

Technologies

Maya-based game editor

Responsibilities

Imagine, sketch, and present creative gameplay ideas; Create fun and original game levels using a game editor; Collaborate with cross-disciplinary team members; Learn general game development skills.

Seniority

All levels (entry to experienced)