ゲームデザイナー・Game Designer/Team ASOBI
Core
Concepting gameplay mechanics and designing game levels using a Maya-based game editor for PlayStation games.
Role type
Junior to Senior Game Designer (IC)
Builds
Gameplay mechanics and game levels
Domain
Video Games / Interactive Entertainment
Deliverable
product features
Required skills
Gameplay mechanics design, Sketching, Game analysis, Universal design thinking, Detail orientation, Autonomous work, Fast execution
Preferred skills
English learning motivation, Broad audience game interest, Social interaction
Technologies
Maya-based game editor
Responsibilities
Imagine, sketch, and present creative gameplay ideas; Create fun and original game levels using a game editor; Collaborate with cross-disciplinary team members; Learn general game development skills.
Seniority
All levels (entry to experienced)
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