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Principal Environment Artist

Cary💼 Full-time🗓 2026-09-15 → 2026-09-26

Core

Define and elevate the visual quality of Fortnite's worlds through hands-on environment art production, artistic leadership, and technical problem-solving.

Role type

Principal Environment Artist (Senior IC with leadership)

Builds

Benchmark-quality environment assets, materials, modular kits, and complete scenes for Fortnite

Domain

Real-time 3D game development (Fortnite)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (environment assets, scenes, workflows)

Required skills

Real-time 3D environment creation, modular kit design, PBR materials, lighting, content optimization, pipeline development, artistic mentoring, visual storytelling, performance/memory optimization

Preferred skills

Large-scale world building for AAA/multiplayer games, procedural environment creation, advanced shader workflows, terrain systems, external partner collaboration

Technologies

Unreal Engine, Maya, 3ds Max, Blender, Substance Painter, Substance Designer, Photoshop

Responsibilities

Create benchmark-quality environment assets and complete scenes; Establish and maintain environment art standards; Develop scalable environment art workflows; Partner with Technical Art and Engineering on pipelines; Resolve complex artistic and technical problems; Mentor artists across experience levels

Seniority

Principal, hands-on IC with strategic leadership

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