Director, Education & Training
Core
Lead strategy and execution for Epic's Education & Learning team to grow adoption of Unreal Engine tools in academic and professional markets.
Role type
Director, Education & Training
Builds
Institutional partnerships, curriculum support, bootcamps, Train-the-Trainer programs, regional events, and learning infrastructure (LMS, certification pathways).
Domain
Game development / Real-time 3D tools / EdTech
Deliverable
product features
Required skills
Strategy setting, cross-functional team leadership, stakeholder collaboration, program management, budget management, scalable service design, metrics tracking
Preferred skills
Technology and learning platforms expertise, pedagogical approach adaptation, game development passion
Technologies
LMS, Interactive Partner Directory
Responsibilities
Accelerate adoption via institutional partnerships and curriculum support; Oversee tool-specific bootcamps and career tracks; Drive Train-the-Trainer program for global scaling; Oversee regional initiatives and speaking engagements; Collaborate with Community team for content and programs; Establish and track program effectiveness metrics
Seniority
Director, strategy & mentorship