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Senior Environment Artist

Seattle💼 Full-time🗓 2026-09-17 → 2026-09-26

Core

Create aesthetically groundbreaking and technically advanced environments for games in collaboration with Disney, transforming concept art into playable points of interest.

Role type

Senior Environment Artist (AAA Game Development)

Builds

High-fidelity game environments, architectural sets, and thematic assets for shipped titles

Domain

Video Games / AAA Entertainment

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

3D asset creation in DCC tools (3DS Max, Maya, Blender, ZBrush), baking and texturing (Marmoset, Substance Painter, Designer), high-to-low poly workflow, tileable textures, trim sheets, unique unwraps, displacement maps, performance optimization for multiple platforms, mentorship

Preferred skills

None stated

Technologies

Unreal Engine, 3DS Max, Maya, Blender, ZBrush, Marmoset, Substance Painter, Substance Designer

Responsibilities

Collaborate with stakeholders to bring concept art to life as an environment art point of contact; work with Leads and Production to prioritize deliverables; contribute to pre-production ideation and prototype building; build and texture architectural and thematic sets; mentor junior artists through guidance and documentation

Seniority

Senior, hands-on IC with mentorship responsibilities

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