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Solutions Architect (Animation)

Shanghai💼 Full-time🗓 2026-06-01 → 2026-07-31

Core

Solution Architect for Animation vertical, helping customers adopt Unreal Engine for animation projects and solving industry-specific challenges.

Role type

Customer-facing Solution Architect (Animation)

Builds

Customer onboarding plans, workflow optimizations, and training programs for Unreal Engine adoption.

Domain

Interactive entertainment / Game engine technology / Animation

Deliverable

client delivery

Required skills

Unreal Engine (animation projects), customer-facing role experience, project leadership, animation software workflows, problem-solving, stakeholder communication, travel

Preferred skills

Supervising projects, project lead experience, creative problem-solving, methodical approach

Technologies

Unreal Engine

Responsibilities

Engage in short-term consulting engagements to assess customer needs; Demonstrate Unreal Engine value for industry challenges; Identify customer needs and scope deliverables; Recommend workflows and optimizations; Develop and implement onboarding plans with Sales/Support; Monitor progress and communicate with stakeholders; Provide mentoring, hands-on training, and live demonstrations at events.

Seniority

Mid-Senior, hands-on IC with customer leadership

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