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Game Designer (casual/hybrid-casual)

Deutschland🌐 Remote💼 Full-time🗓 2026-06-10 → 2026-08-09

Core

Design and tune difficulty curves, balance core gameplay systems, and analyze/redesign levels for casual and hybrid-casual mobile games.

Role type

Game Designer (Casual/Hybrid-Casual)

Builds

Mobile games (iOS, Android) featuring puzzle and casual genres

Domain

Mobile Gaming / Casual & Hybrid-Casual

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

difficulty curve design, level balancing, in-game economy design, gameplay system balancing, player progression design, retention and monetization optimization

Preferred skills

portfolio with proven balancing results, experience with Match-3 or Puzzle genres

Technologies

iOS, Android

Responsibilities

Design and tune difficulty curves to ensure player progression and engagement; Develop and balance core gameplay systems including economy and mechanics; Analyze and redesign existing levels for structure and pacing; Perform holistic game balance tuning across all systems

Seniority

Mid-level (3+ years experience)

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