Game Designer (casual/hybrid-casual)
Core
Design and tune difficulty curves, balance core gameplay systems, and analyze/redesign levels for casual and hybrid-casual mobile games.
Role type
Game Designer (Casual/Hybrid-Casual)
Builds
Mobile games (iOS, Android) featuring puzzle and casual genres
Domain
Mobile Gaming / Casual & Hybrid-Casual
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
difficulty curve design, level balancing, in-game economy design, gameplay system balancing, player progression design, retention and monetization optimization
Preferred skills
portfolio with proven balancing results, experience with Match-3 or Puzzle genres
Technologies
iOS, Android
Responsibilities
Design and tune difficulty curves to ensure player progression and engagement; Develop and balance core gameplay systems including economy and mechanics; Analyze and redesign existing levels for structure and pacing; Perform holistic game balance tuning across all systems
Seniority
Mid-level (3+ years experience)