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RAE Software Engineer

Dearborn, MI, United States💼 Full-time💰 $115,000–$115,000🗓 2026-08-05 → 2026-09-12

Core

Lead development of core software infrastructure for next-generation Augmented Reality (AR) Head-Up Display (HUD) systems, focusing on low-level systems engineering, platform architecture, and real-time AR rendering pipelines.

Role type

Senior Software Engineer (Automotive AR/HUD Systems)

Builds

Modular platform infrastructure for AR HUDs, including rendering pipelines, sensor/camera ingestion, and vehicle signal integration.

Domain

Automotive / Augmented Reality / Embedded Systems

Deliverable

production ML models | product features | infrastructure

Required skills

C++ (performance-critical), system-level programming (multi-threading, memory, IPC), real-time application development, hardware/software integration, vehicle data pipeline integration (CAN/Ethernet), validation strategy execution.

Preferred skills

Graphics/rendering systems (Qt, OpenGL, Vulkan), AR/VR/HUD experience, vehicle networks (CAN, Ethernet), ADAS data pipelines, Linux/UNIX, shader development, GPU performance optimization.

Technologies

C++, Qt, OpenGL, Vulkan, CAN, Ethernet, LiDAR, GitHub Copilot, Unity, Unreal Engine

Responsibilities

Design and develop low-level, high-performance C++ software supporting AR HUD pipelines; Integrate platform software with real-time AR rendering stacks; Interface with vehicle data pipelines to ingest ADAS signals and sensor inputs; Translate vehicle signals into real-time AR visualization inputs; Define and execute validation strategies for latency and sensor-to-render synchronization; Maintain stability under real-world conditions (thermal, vibration, sunlight).

Seniority

Senior, hands-on IC

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