Éclairagiste / Lighter - Montreal
Core
Designs and implements lighting for characters and environments in animated sequences to meet art direction.
Role type
Lighting Artist (VFX/Animation)
Builds
Animated shots and sequences for film/TV production
Domain
VFX/Animation
Required skills
Katana, Maya, Linux, UNIX, MEL scripting, Perl scripting, Python scripting, Renderman shading, volume rendering, ray tracing, Nuke compositing
Preferred skills
Compositing experience, English fluency
Technologies
Katana, Maya, Linux, UNIX, MEL, Perl, Python, Renderman, Nuke, Unreal Engine
Responsibilities
Light characters and environments for assigned shots, ensure shot continuity within sequences, develop solutions meeting art/technical direction, meet efficiency and quota targets, collaborate with compositing, FX, animation, and layout departments
Seniority
Mid-level (2-3 years experience preferred)