Mission Software Engineer - Undersea Reconnaissance & Strike
Core
Debugging field-reported anomalies in autonomous underwater/surface vehicles by reproducing issues, analyzing logs/metrics, and shipping fixes to the production codebase.
Role type
Senior IC mission software engineer (undersea reconnaissance & strike)
Builds
Autonomous underwater/surface vehicles, autonomy computers, payload computers, and ground control stations
Domain
Defense technology, maritime robotics, autonomous systems
Deliverable
production ML models | product features
Required skills
Systems debugging, log and metrics analysis, reproducing issues from recorded data, writing production code in Rust/C++/Python/Go, CI/CD integration, root cause analysis, cross-subsystem fluency
Preferred skills
Robotics middleware, sensor drivers, real-time data pipelines, simulation-in-the-loop, hardware-in-the-loop, on-call experience for field hardware
Technologies
Rust, C++, Python, Go, Prometheus, Grafana, Loki, ELK, Linux, NixOS
Responsibilities
Reproduce field-reported anomalies using recorded sensor/mission data, reconstruct system state via metrics and logs, write fixes in the appropriate subsystem language with tests, validate fixes in simulation or hardware-in-the-loop, document root causes and fixes, push back to owning teams when systemic changes are needed
Seniority
Senior, hands-on IC
