Lead Open World Designer
Core
Lead a multi-disciplinary team to design and implement engaging, immersive open-world content including characters, encounters, side missions, puzzles, and secrets.
Role type
Senior IC open-world game designer (lead)
Builds
Open-world game environments and gameplay systems
Domain
Video game development (open-world RPGs/ADOs)
Deliverable
production ML models | product features
Required skills
Open-world design, systems design, encounter design, worldbuilding, narrative integration, team leadership, rapid iteration, playtesting analysis
Preferred skills
UE4 or UE5, co-development partner management
Responsibilities
Drive design and implementation of open-world content; Develop design vision aligning with narrative and player goals; Collaborate with narrative team on new content; Rally cross-functional teams for playable progress; Refine design based on feedback and playtests; Lead from the trenches with hands-on contributions
Seniority
Senior, hands-on IC with team leadership