Senior Real-Time Viz Artist
Core
Senior 3D Artist specializing in real-time architectural visualization and digital twin environments using Unreal Engine 5.
Role type
Senior 3D Artist (Real-Time Visualization)
Builds
Interactive real-time environments, digital twins, and architectural visualizations for developers, architects, and destination brands.
Domain
Architecture, Real-Time Rendering, Digital Twins
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Unreal Engine 5 (Lumen, Nanite, PCG), Real-time lighting, BIM/CAD-to-UE5 pipelines, 3ds Max, Blender, Perforce version control
Preferred skills
Houdini, Substance, Architectural visualization background, FF&E documentation interpretation
Technologies
Unreal Engine 5, Lumen, Nanite, PCG, Revit, Rhino, SketchUp, Datasmith, 3ds Max, Blender, Houdini, Substance, Perforce, Jira
Responsibilities
Execute complex real-time production tasks for environments and assets; Build and iterate PCG graphs for procedural environment population; Apply real-time lighting expertise across project contexts; Interpret architectural drawings and BIM exports into real-time assets; Mentor mid and junior artists in UE5 tools and production standards; Review work and provide technical feedback; Document workflows for team accessibility.
Seniority
Senior, hands-on IC with mentorship responsibility